This study examines the effectiveness of visual navigation cues in guiding player movement within 3D virtual environments. Using experimental levels with lighting contrast and object geometry cues at three intensity levels, the research identifies the minimum cue strength needed to influence player navigation effectively. Differences in cue responsiveness between casual and advanced players were also analyzed. The findings reveal threshold values for subtle yet effective navigation methods, providing practical insights for level designers. These results can enhance the development of user-friendly and engaging game environments, catering to players of varying skill levels.

错误:搜索内容不能为空,请输入英文关键词
错误:关键词超出字数限制,请精简
高级检索

The Effectiveness of Visual Attention Patterns in the Process of Spatial Exploration in a 3D Video Game Environment

  • Bartosz Krukowski,
  • Mateusz Zawisza,
  • Aneta Wiśniewska,
  • Adam Wojciechowski,
  • Rafał Szrajber

摘要

This study examines the effectiveness of visual navigation cues in guiding player movement within 3D virtual environments. Using experimental levels with lighting contrast and object geometry cues at three intensity levels, the research identifies the minimum cue strength needed to influence player navigation effectively. Differences in cue responsiveness between casual and advanced players were also analyzed. The findings reveal threshold values for subtle yet effective navigation methods, providing practical insights for level designers. These results can enhance the development of user-friendly and engaging game environments, catering to players of varying skill levels.