Immersive Virtual Reality Application with Tamed Cybersickness: IVRAS4CROSE—Bijak Melintas
摘要
IVRAS4CROSE—Bijak Melintas is an immersive virtual reality (IVR) application, designed as a learning aid that delivers content effectively to children in learning road safety education via head mounted display (HMD). Utilizing HMD in IVR application has successfully created a new experience for the users in learning children’s road safety education. When users use their body parts as tools to perform certain movements for interacting in the virtual environment (VE), it could cause cybersickness. This project tames cybersickness by carefully applying certain components and elements (gathered through a scientific process) in its design. The content of the IVRAS4CROSE—Bijak Melintas is adopted from the “Pendidikan Keselamatan Jalan Raya” (PKJR) syllabus, by the Ministry of Education (MOE). It consists of four learning modules and three learning activities. All the learning modules and activities (demonstration, simulation, and game-based interactive activity) are designed accordingly to support children learning preferences and minimize the effects of cybersickness. Through user experience evaluation (interview and observation) involving ten respondents (between eight and twelve years old), IVRAS4CROSE—Bijak Melintas has proven that it has minimized the effects of cybersickness and has successfully assisted the children in learning road safety education. Thus, this paper proposed the design and development process of the IVRAS4CROSE—Bijak Melintas application that is mainly beneficial for children in learning road safety education. This paper also explained in detail every stage of the design development process for this application.