Gamification is a pedagogical tool that is used to increase pleasure in learning, student engagement, and motivation for learning and can help students feel comfortable and empowered to collaborate and express their opinions. In this chapter, the game development process is explained and considerations are provided to ensure that a game is able to meet learning objectives- both specific to content and about working in teams to problem solve real life challenges. Specificially, the game design detailed in this chapter is about immigrant children’s educational journeys and ways to dismantle systems of oppression.

错误:搜索内容不能为空,请输入英文关键词
错误:关键词超出字数限制,请精简
高级检索

Developing a Board Game to Meet Learning Objectives

  • Kerri Evans

摘要

Gamification is a pedagogical tool that is used to increase pleasure in learning, student engagement, and motivation for learning and can help students feel comfortable and empowered to collaborate and express their opinions. In this chapter, the game development process is explained and considerations are provided to ensure that a game is able to meet learning objectives- both specific to content and about working in teams to problem solve real life challenges. Specificially, the game design detailed in this chapter is about immigrant children’s educational journeys and ways to dismantle systems of oppression.