Games are invaluable learning tools and can play a crucial role in education. This chapter presents various categories and samples of games that engage learners by aligning with their thought processes and encouraging active learning. These include icebreaker games, games that stimulate thinking, role-playing games, and those that integrate different art forms. This chapter also provides detailed examples of games across various subjects for elementary and high school classes: history, music, English, life skills, communication, sociology, mathematics, and biology.

错误:搜索内容不能为空,请输入英文关键词
错误:关键词超出字数限制,请精简
高级检索

The Game as a Creative Learning Tool

  • Atara Isaacson

摘要

Games are invaluable learning tools and can play a crucial role in education. This chapter presents various categories and samples of games that engage learners by aligning with their thought processes and encouraging active learning. These include icebreaker games, games that stimulate thinking, role-playing games, and those that integrate different art forms. This chapter also provides detailed examples of games across various subjects for elementary and high school classes: history, music, English, life skills, communication, sociology, mathematics, and biology.