Since most engineering works are undertaken on planes (2-dimesnional x and y systems), it is essential to know how to transform coordinates from one system to another. For example, coordinates (positions) captured from a moving aircraft would normally be in pixel formats that need to be transformed into plane x and y systems that subsequently need to be transformed to more usable ground- based system. This chapter presents the techniques of obtaining transformation parameters (scales and translations). Methods presented range from simple affine transformation to least squares that are programmable.

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Coordinate Transformations

  • John Walker,
  • Joseph Awange

摘要

Since most engineering works are undertaken on planes (2-dimesnional x and y systems), it is essential to know how to transform coordinates from one system to another. For example, coordinates (positions) captured from a moving aircraft would normally be in pixel formats that need to be transformed into plane x and y systems that subsequently need to be transformed to more usable ground- based system. This chapter presents the techniques of obtaining transformation parameters (scales and translations). Methods presented range from simple affine transformation to least squares that are programmable.