Design and Evaluation of a Gamepad-Based Control Scheme for the Teleoperation of a Stationary Robot
摘要
Fluid robotic teleoperation enables operators to efficiently perform tasks remotely when full autonomy is not feasible. As robots become more affordable and accessible, teleoperation systems are increasingly applicable across a wider range of scenarios. Consequently, the demand for intuitive, user-friendly interaction designs is growing, particularly for non-experts. This paper presents a velocity-based direct control scheme using a game controller to remotely operate a stationary robotic arm and manipulate objects with minimal training. A user study with 36 participants was conducted to compare the usability and performance of this system with a position-based leader-follower (kinesthetic) configuration. Participants completed peg-in-hole tasks with two object shapes. Results indicate that while the game controller is adequate for grasping and low-precision tasks, it leads to lower overall performance, increased workload, and reduced usability compared to the conventional leader-follower configuration.