The integration of Immersive Virtual Reality (VR) and Augmented Reality (AR) technologies has significantly impacted various fields, including education and physical training. This paper explores the application of VR and AR in inclusive sports education, particularly focusing on their effectiveness in enhancing physical activities, motivation, and cognitive engagement among children with special needs. The review highlights the potential of these technologies to create interactive, engaging, and adaptive learning environments that cater to diverse student needs. Despite the promising benefits, the research also identifies several challenges, such as the need for substantial resources, specialized training for teachers, and adaptive technologies. The paper emphasizes the importance of developing more diverse and customizable VR and AR applications, conducting long-term studies to assess their sustained impact, and exploring the integration of artificial intelligence (AI) to create more personalized learning experiences. By addressing these research gaps, educators and developers can better harness the power of immersive VR and AR technologies to create more inclusive and effective sports education programs for children with special needs.

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Immersive Virtual and Augmented Reality in Inclusive Sports Lectures

  • Thomas Keller,
  • Josef Buchner

摘要

The integration of Immersive Virtual Reality (VR) and Augmented Reality (AR) technologies has significantly impacted various fields, including education and physical training. This paper explores the application of VR and AR in inclusive sports education, particularly focusing on their effectiveness in enhancing physical activities, motivation, and cognitive engagement among children with special needs. The review highlights the potential of these technologies to create interactive, engaging, and adaptive learning environments that cater to diverse student needs. Despite the promising benefits, the research also identifies several challenges, such as the need for substantial resources, specialized training for teachers, and adaptive technologies. The paper emphasizes the importance of developing more diverse and customizable VR and AR applications, conducting long-term studies to assess their sustained impact, and exploring the integration of artificial intelligence (AI) to create more personalized learning experiences. By addressing these research gaps, educators and developers can better harness the power of immersive VR and AR technologies to create more inclusive and effective sports education programs for children with special needs.