The Application of Sharestart Teaching Method for Combining VR / AI in 3D Modeling Learning
摘要
The rapid advancement of technology has transformed design education, particularly in 3D modeling, rendering, and hand-drawing courses. This study explores the integration of the Learning by Teaching (Sharestart) method with AI image generation and VR tools in 3D modeling courses for industrial design students. Over a four-week curriculum, 20 s-year students are introduced to VR hardware, curve and surface manipulation, and Bing Copilot’s AI image generation to construct vehicle components. Students replicate the process using Alias NURBS modeling, enhancing their understanding of form generation and construction techniques. To evaluate effectiveness, the study adopts a mixed-methods approach, combining qualitative data from observations and interviews with quantitative assessments using the System Usability Scale (SUS). All participants achieving SUS scores above 65 confirm the system’s usability. Retrospective interviews highlight the strengths and limitations of combining AI, VR, and traditional tools, offering insights for curriculum improvement. This research demonstrates how modern technologies can enhance traditional 3D design education, providing students with interactive and practical learning experiences. The findings contribute to the ongoing discourse on integrating cutting-edge tools in design education, offering a framework for future pedagogical innovations.