Generative AI in education has gained attention for its potential to enhance learning through AI-generated content like text, images, and virtual agents. This study focuses on AI-powered educational avatars that create personalized learning experiences. While virtual agents show promise in improving student engagement, many regions lack access to basic educational resources and technology. The study proposes a server-side system for generating educational avatars, making them accessible even on low-powered devices in resource-constrained environments. The architecture balances high-quality content delivery with bandwidth limitations to ensure widespread accessibility. Literature review reveals both benefits and challenges of virtual agents in education. While they offer personalized guidance, current limitations include predefined conversations and content quality concerns. The study presents a model integrating advanced AI tools for video and audio generation, aiming to enable realistic, real-time interactions through avatar movement, facial expressions, and speech synthesis. Initial results suggest the model can effectively generate high-quality, adaptable educational content. However, as a proof of concept, further optimization is needed for real-world implementation. Future research must address ethical, cultural, and curricular considerations to ensure inclusive and appropriate avatar deployment in diverse educational contexts.

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Modelling Virtual Educational Agents: Challenges of Realism, Performance and Quality of Audiovisual Content

  • Antun Drobnjak,
  • Ivica Boticki

摘要

Generative AI in education has gained attention for its potential to enhance learning through AI-generated content like text, images, and virtual agents. This study focuses on AI-powered educational avatars that create personalized learning experiences. While virtual agents show promise in improving student engagement, many regions lack access to basic educational resources and technology. The study proposes a server-side system for generating educational avatars, making them accessible even on low-powered devices in resource-constrained environments. The architecture balances high-quality content delivery with bandwidth limitations to ensure widespread accessibility. Literature review reveals both benefits and challenges of virtual agents in education. While they offer personalized guidance, current limitations include predefined conversations and content quality concerns. The study presents a model integrating advanced AI tools for video and audio generation, aiming to enable realistic, real-time interactions through avatar movement, facial expressions, and speech synthesis. Initial results suggest the model can effectively generate high-quality, adaptable educational content. However, as a proof of concept, further optimization is needed for real-world implementation. Future research must address ethical, cultural, and curricular considerations to ensure inclusive and appropriate avatar deployment in diverse educational contexts.