The role of gamification design in children's education is receiving increasing attention, driven by the rapid development of media and electronic technology, which has led to the emergence of numerous children’s storybook apps. These applications have enriched children’s reading experiences. This paper analyzes the gamification mechanisms and elements of four children’s storybook apps, summarizing their design strengths and weaknesses. Based on these findings, a gamified design process and optimization strategies for children’s storybook apps are proposed, focusing on three key areas: gamified learning tasks, interactive learning experiences, and visual design. Finally, the study presents a practical implementation of the design process and optimization strategies, aiming to provide insights and references for the development of children’s storybook apps.

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Exploring Gamified Design in Children's Storybook Apps through Human-Computer Interaction

  • Zhaoyu Wang,
  • Xiaoxiao Yan

摘要

The role of gamification design in children's education is receiving increasing attention, driven by the rapid development of media and electronic technology, which has led to the emergence of numerous children’s storybook apps. These applications have enriched children’s reading experiences. This paper analyzes the gamification mechanisms and elements of four children’s storybook apps, summarizing their design strengths and weaknesses. Based on these findings, a gamified design process and optimization strategies for children’s storybook apps are proposed, focusing on three key areas: gamified learning tasks, interactive learning experiences, and visual design. Finally, the study presents a practical implementation of the design process and optimization strategies, aiming to provide insights and references for the development of children’s storybook apps.