You probably picked up this book because you want to make games. Maybe you want a career in game development. Maybe you have an epic story to tell, and you think a game would be the perfect medium to tell it. However, you aren’t sure where to start. Perhaps you are unfamiliar with character design or plot structure. Or perhaps you’ve never done any programming before. In this chapter you will learn how to cultivate the habits of creativity that are key to any artistic endeavor.

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Thinking Like a Game Designer

  • Megan Condis,
  • Bobby Schweizer

摘要

You probably picked up this book because you want to make games. Maybe you want a career in game development. Maybe you have an epic story to tell, and you think a game would be the perfect medium to tell it. However, you aren’t sure where to start. Perhaps you are unfamiliar with character design or plot structure. Or perhaps you’ve never done any programming before. In this chapter you will learn how to cultivate the habits of creativity that are key to any artistic endeavor.