The Information Technology (IT) sector is grappling with a severe talent shortage, particularly in software development. Low-code platforms have emerged as a potential solution, enabling rapid application development without extensive coding knowledge. This study addresses critical gaps in the current literature by focusing specifically on student perceptions of low-code prototyping in an information systems course, providing valuable insights into the integration of these tools into existing curricula. By exploring both the benefits and potential drawbacks of low-code environments from a student perspective, this research contributes to a more comprehensive understanding of their role in IT education and lays the foundation for future longitudinal studies on the impact of low-code tools on student learning. In this case study, students were surveyed to gather insights into their experiences with low-code prototyping. The results were striking: 90% of participants found the low-code environment beneficial for prototype creation, 80% reported quick and easy prototype development, and 85% believed that low-code skills would enhance their resumes. However, this study also uncovered an important concern: 20% of students worried about missing opportunities to develop traditional coding skills. This finding underscores the need for a balanced approach in IT education. While low-code environments offer valuable tools for rapid prototyping, educators must carefully weigh their integration against the importance of foundational programming knowledge. This research equips faculty with valuable insights, project guidelines, and assessment rubrics to effectively integrate low-code prototyping into their courses, providing students with practical experience using low-code platforms.

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From Novice to Creator: Examining Student Perspectives on Low-Code Development Environments

  • Mary Lebens

摘要

The Information Technology (IT) sector is grappling with a severe talent shortage, particularly in software development. Low-code platforms have emerged as a potential solution, enabling rapid application development without extensive coding knowledge. This study addresses critical gaps in the current literature by focusing specifically on student perceptions of low-code prototyping in an information systems course, providing valuable insights into the integration of these tools into existing curricula. By exploring both the benefits and potential drawbacks of low-code environments from a student perspective, this research contributes to a more comprehensive understanding of their role in IT education and lays the foundation for future longitudinal studies on the impact of low-code tools on student learning. In this case study, students were surveyed to gather insights into their experiences with low-code prototyping. The results were striking: 90% of participants found the low-code environment beneficial for prototype creation, 80% reported quick and easy prototype development, and 85% believed that low-code skills would enhance their resumes. However, this study also uncovered an important concern: 20% of students worried about missing opportunities to develop traditional coding skills. This finding underscores the need for a balanced approach in IT education. While low-code environments offer valuable tools for rapid prototyping, educators must carefully weigh their integration against the importance of foundational programming knowledge. This research equips faculty with valuable insights, project guidelines, and assessment rubrics to effectively integrate low-code prototyping into their courses, providing students with practical experience using low-code platforms.