The Use of Gamification in Time Management
摘要
Amid the rapid rise of the fourth technological revolution, Gen Z faces productivity challenges due to distractions. This study explores how gamification can address time management issues specific to this generation. While prior research has examined gamification in time management, little focus has been given to Gen Z's unique perspective. This study contributes by analyzing perceptions, behaviors, and characteristics related to gamified time management. A survey with statistical analysis and interviews with text analysis were conducted to test hypotheses. Findings suggest that while gamification can improve time management and productivity, reliance solely on gamification is insufficient due to limited motivational impact. The study recommends integrating gamification into educational curricula and suggests businesses explore gamified time management apps, while also employing diverse strategies to enhance effectiveness.