Adding Chance to a Serious Game’s Mechanics to Encourage Action in Uncertain Situations
摘要
For a serious game to support the primary prevention of intimate partner violence (IPV), we have developed game mechanics that resemble actions in situations with risky or uncertain outcomes. While the game conveys its learning objectives about the complex structural problem largely through narration, the underlying game mechanics, with a combination of choice and chance, allow players to experience the uncertainties of difficult decision making. We compare three variants of the representation of random probabilities by means of quantitative anonymous evaluation (n=44) and measure their effect on the attribution of internal or external control.