In this paper, we present the highlights of our learnings with eye tracking in VR and their implementation in “Missing,” a missing person thriller with a mental health message at its core, available in the Meta Store. By synthesizing current research and sharing insights gained from our practical implementations in the “Missing” project, this paper aims to provide a comprehensive overview of the opportunities and considerations surrounding eye tracking in VR design.

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Eye Tracking in VR: A Case Study of “Missing”

  • Sercan Şengün

摘要

In this paper, we present the highlights of our learnings with eye tracking in VR and their implementation in “Missing,” a missing person thriller with a mental health message at its core, available in the Meta Store. By synthesizing current research and sharing insights gained from our practical implementations in the “Missing” project, this paper aims to provide a comprehensive overview of the opportunities and considerations surrounding eye tracking in VR design.