User Experience of a 3D Augmented Reality Human Anatomy Creative-Based Learning Application
摘要
Self-awareness of human anatomy varies widely among the general public, leading to challenges in comprehending the intricate functions and spatial relationships of internal organs. To bridge this gap, the integration of active learning methodologies into science, technology, engineering, and mathematics (STEM) education has become imperative. These methodologies empower students to actively engage in their learning process through interactive discussions and hands-on activities, fostering a deeper understanding of complex anatomical concepts. In anatomical education, creative learning interventions, such as body painting and crafting, have proven effective in enhancing active learning skills including motor skills, observational abilities, and visuospatial aptitude. Furthermore, the accessibility of emerging technologies such as augmented reality (AR) has presented promising opportunities to revolutionize science curricula, offering innovative and engaging methods to facilitate a more comprehensive understanding of human anatomy. This chapter discusses the variability in human anatomy awareness and associated challenges. Emphasizing the significance of active learning, the chapter underscores its role in aiding students to grasp complex scientific concepts. This research focuses on a creative learning approach to teaching the complexities of the brain, lungs, and heart, utilizing a combination of innovative techniques, including anatomical baking, photogrammetry, 3D modeling, and AR application development. Preliminary findings underscore the usability of the AR application and its efficacy in fostering increased motivation for learning while recognizing the need for further comprehensive user testing. The approach aims to enhance public understanding of these vital organs, leveraging the popularity of baking programs to ensure widespread accessibility and engagement.