The spike camera continuously records scene radiance with high-speed, high dynamic range, and low data redundancy properties, as a promising replacement for frame-based high-speed cameras. Previous methods for reconstructing color videos from monochromatic spikes are constrained in capturing full-temporal color information due to their reliance on compensating colors from low-speed RGB frames. Applying a Bayer-pattern color filter array to the spike sensor yields mosaicked chromatic spikes, which complicates noise distribution in high-speed conditions. By validating that the noise of short-term frames follows a zero-mean distribution, we leverage this hypothesis to develop a self-supervised denoising module trained exclusively on real-world data. Although noise is reduced in short-term frames, the long-term accumulation of incident photons is still necessary to construct HDR frames. Therefore, we introduce a progressive warping module to generate pseudo long-term exposure frames. This approach effectively mitigates motion blur artifacts in high-speed conditions. Integrating these modules forms a real-data-driven reconstruction method for mosaicked chromatic spikes. Extensive experiments conducted on both synthetic and real-world data demonstrate that our approach is effective in reconstructing 2000FPS color HDR videos with significantly reduced noise and motion blur compared to existing methods.

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Real-Data-Driven 2000 FPS Color Video from Mosaicked Chromatic Spikes

  • Siqi Yang,
  • Zhaojun Huang,
  • Yakun Chang,
  • Bin Fan,
  • Zhaofei Yu,
  • Boxin Shi

摘要

The spike camera continuously records scene radiance with high-speed, high dynamic range, and low data redundancy properties, as a promising replacement for frame-based high-speed cameras. Previous methods for reconstructing color videos from monochromatic spikes are constrained in capturing full-temporal color information due to their reliance on compensating colors from low-speed RGB frames. Applying a Bayer-pattern color filter array to the spike sensor yields mosaicked chromatic spikes, which complicates noise distribution in high-speed conditions. By validating that the noise of short-term frames follows a zero-mean distribution, we leverage this hypothesis to develop a self-supervised denoising module trained exclusively on real-world data. Although noise is reduced in short-term frames, the long-term accumulation of incident photons is still necessary to construct HDR frames. Therefore, we introduce a progressive warping module to generate pseudo long-term exposure frames. This approach effectively mitigates motion blur artifacts in high-speed conditions. Integrating these modules forms a real-data-driven reconstruction method for mosaicked chromatic spikes. Extensive experiments conducted on both synthetic and real-world data demonstrate that our approach is effective in reconstructing 2000FPS color HDR videos with significantly reduced noise and motion blur compared to existing methods.