An Evaluation of Implementation Options for Web-Based Interactive Animations
摘要
This paper describes a performance evaluation of interactive animations on web browsers. The animations are built with our tool and written in the converted JavaScript and the WebAssembly. With playing a spaceship shooting game, we measured the processing time for updating character objects. The version of WebAssembly gives superior performance with less than one millisecond while the JavaScript only version gives about 10 ms on average.