Conclusion: The Occasion of New Infrastructure
摘要
This book concludes by returning to the issues of infrastructure and narrative raised in chapter 1 , and considers the lessons that this book offers for theorizing narrative in general. It focuses on how narratives can offer a way to think about new infrastructures, using a focus on how the audience is able to enter into these new worlds, and learn their new rules. Video games, with their focus on helping players learn the rules of the game alongside of their immersion into the fictional worlds of these stories, offer a particularly compelling example of the role of narratives in staging this entrance into a new world with new infrastructure rules.