Logical and Technological Representations of Architectural Space: A Comparative Analysys of Kundmanngasse Haus and Casa Batlló
摘要
This contribution stems from research on the enhancement of museum houses through the use of augmented reality, specifically expanding the modes of viewing a space. This study involves an interdisciplinary relationship between architecture and digital humanities by analyzing two case studies. The first is Kundmanngasse Haus (Ludwig Wittgenstein, Vienna, 1925–1929), a partially musealized house without the use of new technologies, a case study propaedeutic to get to know architecture whose design process, experience of use, and interactions are mediated by computers and devices. This case study is also exemplary as an intersection of philosophy and architectural theory. The second considered case study is Casa Batlló (Antoni Gaudí, Barcelona, 1904–06), a pioneering museum in the application of augmented reality to a museum house. Despite considering different architectural styles and theoretical premises, the case studies have more than something in common, especially in identifying elements that enrich the experience of cultural heritage through the use of new technologies, particularly with augmented reality.