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The Impact of Japanese Anime Games and AI on the Development of the Metaverse

  • Hiromi Komuro,
  • Oussouby Sacko,
  • Yu Yuan,
  • Qiongzhao Ellen. Schicktanz,
  • Ramesh Ramadoss,
  • Miyuki Komuro

摘要

The concept of the MetaverseMetaverse was initially introduced in 1992 by Neal Stephenson in his science fiction novel “Snow Crash”. The book portrays the Metaverse as a three-dimensionalThree-dimensional digital environment where the boundaries between the physical and virtual realms blur. In this space, individuals interact and amuse themselves using digital representations known as “avatars”.