The Impact of Japanese Anime Games and AI on the Development of the Metaverse
摘要
The concept of the MetaverseMetaverse was initially introduced in 1992 by Neal Stephenson in his science fiction novel “Snow Crash”. The book portrays the Metaverse as a three-dimensionalThree-dimensional digital environment where the boundaries between the physical and virtual realms blur. In this space, individuals interact and amuse themselves using digital representations known as “avatars”.