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A Prototype Catalog of Adaptation Resources to Support Game Designers in Developing Accessible Digital Games

  • Caio Carvalho,
  • Luciano Teran,
  • Marcelle Mota,
  • Roberto Pereira

摘要

Accessibility involves removing barriers to allow a product or service to be used by as many people as possible. In the context of digital games, one way to address the diversity of an audience is through adaptability, allowing game characteristics to be customized to the needs of its different users. The current state of the art in the literature on game adaptation for accessibility reveals various adaptation features targeting specific user groups, such as patients, regular gamers, students, and health professionals. However, designing adaptable games for a diverse audience can be challenging, and designers with little experience may struggle to understand which features are helpful for different audiences and needs. To mitigate this challenge, we present a prototype for a catalog of adaptation resources to support game designers in developing accessible digital games. This catalog will serve as a starting point to help designers choose which adaptation resources to implement to make their games more accessible to their audiences.