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LUBB: Augmented Reality (AR) Application for Learning Transmission Control Protocol/Internet Protocol (TCP/IP) Model

  • Raghad Sili Alsahli,
  • Rana Fahad Alobud,
  • Lamya Abdulaziz Alsuhaibani,
  • Maali Alabdulhafith,
  • Munirah Fahad Alfarraj

摘要

Transmission Control Protocol/Internet Protocol (TCP/IP) is a fundamental concept in computer science and networking, consisting of five layers from the physical to the application layer. Being able to build a comprehensive understanding of the entire model is challenging because each layer has its own set of protocols and concepts. TCP/IP model works behind the scenes, making it difficult to see and directly experience it. In currently fast-evolving world, limiting education to traditional methods results in a lack of perception and interest in the student. Results showed that 70% of the top-20 ranked universities in 2018 had at least one AR learning object created, making AR technology more widely employed as an educational tool. Given the previously mentioned argument, in this project, we introduced immersive techniques that can help students understand the TCP/IP model and become fully immersed in its concepts, which are AR and gamification. AR is a technology that integrates computer-generated information with real-world components. It will help to simplify the learning process of the TCP/IP model by displaying its layers in a three-dimensional form enabling them to see how data packets transfer through each layer. Gamification is a technique where challenges and scores turn learning into an exciting adventure. By combining AR and gamification, we are launching an immersive learning environment to improve learning effectiveness and grab students’ attention which boosts engagement and immerses them in educational activities.