VR Technologies for Systems Thinking Development Among Secondary Vocational Education Students
摘要
The modern development of the economy in Russia shows a great interest of employers in mid-level specialists. That is why the quality of secondary vocational education (SVE) is significant. «Professionalitet» is being actively introduced, suggesting more shortened forms of training. At the same time, the employer would like to receive a ready-made specialist with well-formed professional competencies and personal characteristics. The research purpose is to consider possible options for improving the quality of education in the vocational education system, taking into account the trends in the development of modern society. Nowadays there is a great demand not only for «hard skills», but creativity, spontaneous and entrepreneurial thinking, courage, initiative. According to the studied literature, graduates of the secondary vocational school have an insufficiently formed level of systems thinking as the ability to analyze and make adequate decisions due to the predominance of clip thinking. Clip thinking is characterized by fragmentation and superficial assessment, which can negatively affect the successful functioning of a person in the society. It is concluded that with the development of technology and clip thinking, the education system can no longer fully rely on traditional teaching methods, it must look for more effective ways to interact with students. One of these methods is virtual reality (VR technology). There is relationship between the use of VR technologies and the improvement of professional skills, as well as imagination, memory, and cognitive abilities, which produce non-standard solutions that contribute to the development of creative potential and systemic thinking.