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Gamification as a Teaching Strategy for Enhancing Math Problem-Solving Skills in AI: A South African Perspective

  • Janine Olivier,
  • Anass Bayaga,
  • Greyling Jean

摘要

This article explores the transformative potential of gamified coding instruction in enhancing learners’ computational thinking and mathematical skills. Central to this investigation is the Tanks coding game, a product of Nelson Mandela University, acclaimed for introducing coding to over 100,000 learners in South Africa. The game’s unique adaptability, requiring no reliance on computer labs, electricity, or internet connectivity, positions it as an innovative solution for addressing educational inequalities. Anecdotal evidence from educators underscores the positive impact of gamification on learners’ mathematics experience and success. In anticipation of future research, this study outlines plans for researchers to implement Tanks and delving into the real-world application of gamified coding tools. The outcomes seek to contribute nuanced insights that extend beyond anecdotal evidence, informing educational practices and advancing the discourse on leveraging technology and gamification for inclusive and effective learning experiences in diverse settings.