错误:搜索内容不能为空,请输入英文关键词
错误:关键词超出字数限制,请精简
高级检索

A Process to Identify Players’ Motivational Profiles for Designing a Gamification Project

  • Cristiane Soares Ramos,
  • Mylena Angélica Silva Farias,
  • Sergio Antônio Andrade de Freitas,
  • Marcus Vinícius Paiva Martins,
  • Juan Mangueira Alves,
  • Leda Cardoso Sampson Pinto

摘要

This article presents an innovative process for identifying the motivational profiles of a specific target audience using three distinct strategies: assessment by judges, application of game dynamics, and the Intrinsic Motivation Inventory (IMI) questionnaire. Each strategy aims to align with the Octalysis framework, emphasizing the importance of personalization and adaptability in gamification. The process is tested on a gamification project within a Brazilian government portal for scientific dissemination, focusing on engaging Brazilian students in science. The analysis reveals differences in strategy outcomes, highlighting the requirement of a multifaceted approach to accurately capture the target audience’s motivational profiles and improve gamification effectiveness.