Developing a Computational Geospatial Curriculum for Community Decision Making
摘要
We present an overview of a broad partnership devoted to building and testing a place-based participatory curriculum for preparing students and teachers to: acquire geospatial data, integrate this data into maps, develop voice and narrate these maps into stories, animate these maps via agent-based computational models of geospatial phenomena including wildfire, rain and flooding, population dynamics, and vehicle traffic, and share these stories and maps with community stakeholders in a participatory fashion using immersive experiences around an augmented reality sandtable of their own construction.