Gamification for Safe and Innovative Agriculture
摘要
A modern method for learning to drive a tractor and learn how to manage its risks is the development of a virtual driving simulator, which allows both to become familiar with the instrument of guide, and to manage the various tools to work the agricultural fields. This simulator allows knowing how to meet or avoid hazards and above all, the risk of tractor overturning. Various driving simulators have been created, with relative successes but also with significant limitations, for this reason the Tuscia Department of Agriculture and Forest Science approach has different characteristics from those created previously. The gamification that uses amusement for educational purposes, is currently the best method for teaching and learning any context. The creation of a Tractor Driving Simulator with a Gamification approach requires both careful observation of the characteristics of the games, especially those relating to farming simulation, and the creation of a reliable physical mathematical model of an agricultural tractor. For the creation of this model, this topic proposes a method for sampling the behavior of true tractor in action on a real agricultural field. The objective is to find a 1:1 relationship between the real tractor and the virtual one, meaning that driving the simulator is like driving the real tractor, but also vice versa. The IoT-based method proposed, allows the creation of a consistent and economical database that will be the basis of the model.