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Research on Strategies of Virtual Reality Technology to Promote Astronomy Science Popularization Education in Primary Schools

  • ZiYi Chen,
  • WenXi Wang,
  • ZiYang Li,
  • JinYi Zhao,
  • ZiYue Chen

摘要

Teaching popular science in primary school science courses has gained significant attention due to the national strategy for promoting science and education. 12.5% of the sixth-grade science curriculum is focused on astronomical content, but the scope and format of astronomical popular science in primary school curricula are relatively limited. After conducting an investigation, it has been found that there are few existing extracurricular astronomical popular science teaching methods. The issues with existing methods include low alignment with textbook content, lack of systematic teaching, limited interactivity, and difficulties in stimulating students’ initiative. Fun-based teaching using virtual reality technology is an emerging teaching method with unique interactivity and experience. It allows students to immerse themselves in interactive environments and have a rich learning experience. This study aims to offer students practical hands-on opportunities by designing challenging tasks and activities. This approach deepens students’ understanding and application of knowledge. Virtual reality technology based on game-based learning enables students to apply scientific knowledge in simulated scenarios, fostering problem-solving skills and innovative thinking. This method enhances students’ depth of understanding and promotes their practical skills, sparking a strong interest in astronomical popular science among primary school students.