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Feasibility Study on Touch Screen Interaction Technology Based on “The Sword of King Goujian” Exhibit

  • Yuanyuan Song

摘要

Museums, as important carriers of historical cultural relics, can provide more innovative and attractive viewing experiences to attract more visitors while a wide range of interactive technologies are developed nowadays. As we all know, the traditional exhibition format mainly relies on text, pictures and physical displays to convey information. However, this approach may not be able to provide visitors with sufficiently detailed and in-depth information, resulting in a limited cognitive understanding of the exhibits. This study focuses on how the Hubei Provincial Museum's exhibit "The Sword of Yue Wang Goujian" uses touch screen interactive technology to present more detailed exhibit content and interactive game experience on the display glass to carry out the corresponding interactive design research. The Sword is not only a valuable heritage of ancient Chinese sword-making craft, but also an important window for people to explore and understand ancient history. This study is based on the application of touch-screen interaction technology to the exhibit "the Sword of King Goujian " on the protective glass screen of the exhibit, aiming to make the connotation of the important historical relics represented by "the Sword of King Goujian" more deeply understood and the history and culture of the exhibit have a stronger dissemination power. In conclusion, the application of touch screen interactive technology for the Hubei Provincial Museum emphasises the enhancement of visitors' interactivity and a more detailed understanding of history and culture, and provides useful exploration and practice for the cultural communication and digital construction of the museum.