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Game Engine Technology in Cultural Heritage Digitization Application Prospect–Taking the Digital Cave of the Mogao Caves in China as an Example

  • Ruiguang Tan,
  • Bingnan Jiang,
  • Shujie Liu,
  • Jie Zhang

摘要

Taking the digital caves of the Mogao Grottoes in Dunhuang as an example, this paper explores the prospects for the application of game engine technology in the digital preservation and utilization of cultural heritage, and highlights the benefits of cultural heritage digitization in preservation, protection and dissemination. Digital technologies, especially game engine technologies, provide immersive and interactive experiences that overcome the limitations of space and time. This paper discusses the potential of game engine technologies to enhance the narrative, educational value and public engagement of cultural heritage, including a questionnaire survey to analyze public attitudes towards digital cultural heritage and the use of game engines in it. The study concludes that while game engine technologies hold great promise for cultural heritage applications, challenges remain in terms of marketing, economic costs and public understanding. In addition, the paper emphasizes the importance of balancing authenticity and entertainment in the process of digital gamification of cultural heritage, and calls for the resolution of intellectual property rights and ethical issues in the field to further promote the use of game engine technology in the field of cultural heritage preservation and access.