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Study of a Method for Reducing VR Sickness Using the Tunnel Effect

  • Kaito Watanabe,
  • Katsuhiko Onishi,
  • Masanao Koeda,
  • Morihiro Tsujishita,
  • Hiroshi Noborio

摘要

VR technology is used for a variety of content. However, using VR causes a symptom called VR sickness. There are various methods to reduce VR sickness, and we focused on methods to reduce it from the field of vision. However, methods of reducing VR sickness that affect vision have the problem of impeding the immersive experience. So, this time, we focused on the tunnel effect. The tunnel effect is a technique to reduce VR sickness by darkening or blurring the periphery of the visual field. The tunneling effect was used to study methods that do not interfere with the immersive experience. There are also still problems with the way VR sickness is measured. Therefore, we wanted to measure VR sickness using eye movements and fingertip temperature in this study. In addition to eye movements and fingertip temperature, we attempted to measure VR sickness using EEG and SSQ questionnaires.