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Implementation of SmartTechLab Digital Twin to AR/VR Technology for Educational Purposes

  • Anastasiia Nazim,
  • Kamil Židek,
  • Michal Balog,
  • Olha Kalman,
  • Jozef Svetlík

摘要

This article focuses on the implementation of the SmartTechLab Digital Twin to augmented reality (AR) and virtual reality (VR) technologies for educational purposes. The article begins by discussing the growing popularity of AR and VR technologies in various industries and their potential applications in education. The article then moves on to describe the process of setting up a digital laboratory, including selecting appropriate hardware and software to utilize AR and VR technologies effectively. For creating several models, different software tools were used: Autodesk Inventor, Reality Scan, and the Matterport device scanner. After conducting research, the most accurate models were imported into the Unreal Engine. Also, some widgets were added, which describe machines and tools used in the manufacturing line and are visible in virtual reality. The article also describes the concept of transferring information to augmented and virtual reality and explores the possibilities of using this model with immersive technologies. The article concludes by highlighting the limitations of AR/VR devices and emphasizes the importance of integrating AR and VR technologies into the modern educational landscape. It also emphasizes the need for further research and collaboration. Ultimately, the implementation of the SmartTechLab Digital Twin to AR and VR technologies has the potential to revolutionize education and provide highly immersive and effective learning experiences for students.