End User Development for Extended Reality
摘要
This paper presents the early work of my PhD, which revolves around finding solutions to support end users in the process of the creation of Extended Reality experiences, without them having programming experience or 3D modelling skills. This approach overcomes the limitation of the end user users not able to develop their projects without the help of an expert developer. Current work is defining a system in the context of Vocational Training for creating procedures that work as a training or guidance environment, depending on the Extended Reality device, and an execution engine capable of adapting the procedure depending on the context of the environment of the user. Current work is also being showcased, where the interface of the system has been developed following the insights from the dedicated workshop and the results are tested with expert users.