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Interactive and Incentivized Online Experiments: Noncooperation in Give-Some and Take-Some Dilemmas

  • Marc Wyszynski

摘要

Using a particular example of a research problem in experimental philosophy, this chapter illustrates one way to design, conduct, and analyze interactive experiments in behavioral science. Several steps of the research process are described, including developing the research question and hypotheses, designing the study, programming and conducting the experiment, analyzing the data, and interpreting the results. The chapter provides step-by-step instructions for programming the experiment using the online survey tool Unipark, conducting the experiment using Amazon Mechanical Turk, and performing the analysis using the statistical analysis applications JASP and R.