OPHILIA: Cy-Collage Cyberperformance
摘要
This communication intends to present a practical case developed within the context of an exploratory project on cyberperformance, titled CyPeT. As part of this project, we surveyed the strategies developed by teachers, creators and performers during periods of confinement and identified the possibilities and challenges that cyberperformance brought to the context of the performing arts. Resulting from a collaborative creative process, the experimental cyberperformance Ophilia, created by the team involved in this study, aims at learning more about creation in a digital medium through practice. Ophilia is a work in progress, developed through the implementation of an arts-based research methodology, that allowed the team of researchers/creators to identify creative strategies inherent to cyberperformance while adapting Shakespeare's character Ophelia to a new medium. Above all, during this process, we were able to identify various technological limitations inherent to the platforms provided by educational institutions when applied to the creation of cyberperformances.