VR as a Tool for Enhancing Public Speaking Skills
摘要
This paper presents a virtual reality (VR) prototype aimed at improving public speaking skills and managing glossophobia. By making use of a Head-Mounted Display (HMD) and VR technology, the application collects ocular metrics such as the origin and direction of gaze, and the pupil’s diameter within a VR framework, where the presenter can practice public speaking scenarios. Continuous gaze at a single point triggers warning messages, in turn, helping to improve presenter-audience interaction. Developed in Unity, the application uses Virtual Reality System (VIVESR), and TobiiXR software development kits (SDKs), operating within an HTC VIVE Pro Eye hardware environment. Analyzing presenters’ eye-movements and offering real-time audience feedback aims to enhance their public speaking skills, help adapt to “standing” presentation contexts, manage public speaking apprehension, and bolster self-confidence.