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Designing and Developing a Serious Game for Inclusion in Sports

  • Lampros Karavidas,
  • Georgina Skraparli,
  • Angeliki Mavropoulou,
  • Christina Evaggelinou,
  • Sarah Townsend,
  • Kiki Hristova,
  • Stella Douka,
  • Thrasyvoulos Tsiatsos

摘要

In mainstream sport there are several issues regarding gender equality and acceptance of several minority members such as LGBTQI+ members, elders or even disabled. The Inclusion in Sport (iSport) project plans to educate sporting event organizers on how to take more inclusive decisions. For this purpose, a narrative based, two-dimensional serious game was designed and developed. During the game the player has to answer quizzes that either make them rate incidents they encountered while playing the game or decide as if they were event organizers themselves. Each answer provides them with a certain number of points according to its correctness. They can compare their score with others in the leaderboard’s scene, that help them be more engaged and motivated to participate. In that direction, the serious game also has mini games with different mechanics that are designed to make the game more fun and challenging apart from its learning purpose. Our future steps include the evaluation of the game by experts and players.