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Ökolopoly: Case Study on Large Action Spaces in Reinforcement Learning

  • Raphael C. Engelhardt,
  • Ralitsa Raycheva,
  • Moritz Lange,
  • Laurenz Wiskott,
  • Wolfgang Konen

摘要

Ökolopoly is a serious game developed by biochemist Frederic Vester with the goal to enhance understanding of interactions in complex systems. Due to its vast observation and action spaces, it presents a challenge for Deep Reinforcement Learning (DRL). In this paper, we make the board game available as a reinforcement learning environment and compare different methods of making the large spaces manageable. Our aim is to determine the conditions under which DRL agents are able to learn this game from self-play. To this goal we implement various wrappers to reduce the observation and action spaces, and to change the reward structure. We train PPO, SAC, and TD3 agents on combinations of these wrappers and compare their performance. We analyze the contribution of different representations of observation and action spaces to successful learning and the possibility of steering the DRL agents’ gameplay by shaping reward functions.