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Math-Masters: An Educational Game to Practice the Mathematical Operations

  • João A. B. T. Marques,
  • João L. A. P. Ferreira,
  • Frutuoso G. M. Silva

摘要

Educational games have gained significant popularity in recent years as an innovative and engaging means of enhancing learning. These games use technology and game design principles to create a fun learning environment. Educational games have changed how we learn by combining fun and learning goals. They offer an engaging, interactive, and personalized learning experience, promoting critical thinking, problem-solving, and collaboration. However, the design of educational games must combine the fun factor with the learning goals, which sometimes does not happen, creating the impression that educational games are not fun. In this paper, we describe an educational game to learn multiplication operations in a fun way. The game is a point-and-click deck-building and partially rogue-lite third-person educational game with the purpose of teaching multiplication operations in mathematics. It is themed around medieval fantasy, with monsters on one hand and magic spells on the other. The player has a card deck that he can use to solve the mathematical questions and defeat the monsters. Some preliminary tests were carried out with fifty-eight students, which showed the potential of this kind of tool. Most of the students agreed that the game helped them with the multiplication operation and that they would like to play more levels of the game.