Finite Automata Application in Monitoring the Digital Scoreboard of a Cricket Game
摘要
Cricket is one of the most viewed sports in the world and tracking of this game is very important throughout the gameplay. The application of automata in sports is least explored and this paper proposes the use of automata theory in cricket. The paper sheds light upon the potential application of finite automata concept in cricket which proposes proper tracking flow of the game. The major focus of the paper is shown upon ball-tracking and on-strike batsman tracking with each tracking system being explained in detail using the state diagrams. With the help of Deterministic Finite Automata (DFA), it is possible to achieve the flow of track and thus, helps in efficient tracking of the sport. It also minimizes the rate of committing the tracking errors during the gameplay.