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Boosting the Performance of Object Tracking with a Half-Precision Particle Filter on GPU

  • Gabin Schieffer,
  • Nattawat Pornthisan,
  • Daniel Medeiros,
  • Stefano Markidis,
  • Jacob Wahlgren,
  • Ivy Peng

摘要

High-performance GPU-accelerated particle filter methods are critical for object detection applications, ranging from autonomous driving, robot localization, to time-series prediction. In this work, we investigate the design, development and optimization of particle-filter using half-precision on CUDA cores and compare their performance and accuracy with single- and double-precision baselines on Nvidia V100, A100, A40 and T4 GPUs. To mitigate numerical instability and precision losses, we introduce algorithmic changes in the particle filters. Using half-precision leads to a performance improvement of 1.5–2 \(\times \) and 2.5–4.6 \(\times \) with respect to single- and double-precision baselines respectively, at the cost of a relatively small loss of accuracy.