World Experience with Augmented Reality Technology in the Field of Cultural Heritage
摘要
This article reviews a number of projects of virtual reconstructions of historical objects, using augmented reality technology across the world. We have considered basic examples of projects aimed at the public presentation objects of cultural heritage, as this area is the most common. We have analyzed the applications and developments published in various databases, as well as described the developments from the personal practice of this article's authors. Based on the analysis of the examples given we describe the characteristics, potential opportunities, trends, as well as the limitations and advantages of using this augmented reality technology in the application in the field of preservation of cultural heritage. Our research confirms that augmented reality is a very useful tool in the field of displaying cultural heritage objects, and it greatly helps this field to successfully compete for public attention in the context of total digitalization. We can also say that the technology is gradually moving into the category of a basic tool in the field of public presentation of objects of cultural heritage and may become a tool even in the construction part. This knowledge contributes to a better understanding of the current situation in the world and will enable developers, businesses, and researchers to better navigate the field.