Lean Management Training Game Methodology as a Tool for Preparing Students for Industry 5.0
摘要
The 5th industrial revolution primarily focuses on collaborative robotics, sustainability and artificial intelligence. These main components are focused on the employee and his activities during assembly. Cobots will help employees during assembly, artificial intelligence based on image recognition identifies objects, and the last task that needs to be fine-tuned during assembly is workplace optimization and employee training. This can be achieved using Lean methods (POKA YOKE method, 5S method, SMED method, SPC method and PUSH-PULL method). In this paper, we want to present the creation of a complex training game methodology focusing on using the Poka Yoke method. We describe the step-by-step process of preparing a training game, implementing the Pick-to-Light system, and comparing the proposed game without and with the introduction of the Pict-to-light system. The Lean management training game methodology has significant benefits for preparing students for Industry 5.0, which focuses on integrating digital technologies and automation into industrial processes. The proposed procedure can be used for students‘ and employees’ education in small and medium-sized enterprises.