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Workflows

  • Sander Münster,
  • Fabrizio Ivan Apollonio,
  • Ina Bluemel,
  • Federico Fallavollita,
  • Riccardo Foschi,
  • Marc Grellert,
  • Marinos Ioannides,
  • Peter Heinrich Jahn,
  • Richard Kurdiovsky,
  • Piotr Kuroczyński,
  • Jan-Eric Lutteroth,
  • Heike Messemer,
  • Georg Schelbert

摘要

Currently, digital reconstructions are mainly a process in one single context by interdisciplinary workgroups using expert technologies. 3D reconstructions in the humanities are primarily created within long-term interdisciplinary projects. This chapter provides an overview of the team processes and workflows to create 3D reconstructions. Interdisciplinary teamwork creates specific challenges due to the different work processes of the disciplines involved—e.g., humanities, design, and computing. Since 3D reconstructions are projects, both processes and quality need to be managed. This chapter contains a set of empirically grounded recommendations for the organization and management of 3D reconstruction projects.