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Basics and Definitions

  • Sander Münster,
  • Fabrizio Ivan Apollonio,
  • Ina Bluemel,
  • Federico Fallavollita,
  • Riccardo Foschi,
  • Marc Grellert,
  • Marinos Ioannides,
  • Peter Heinrich Jahn,
  • Richard Kurdiovsky,
  • Piotr Kuroczyński,
  • Jan-Eric Lutteroth,
  • Heike Messemer,
  • Georg Schelbert

摘要

This chapter introduces key concepts of 3D modeling in the humanities. A 3D model can represent a great variety of objects. The objects of 3D modeling of historical architecture are lost or extant buildings, their modifications, and designs that were never executed. These buildings are as much part of the cultural heritage as their plans. The chapter begins with a survey of source-based historical knowledge as the basis of analysis, historic interpretation, and reconstruction of any historical situation. It then addresses modeling in general as a scientific practice, its use in architecture, and the advantages of its digitization.