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Exploring the Intersection of Gaming and Geography: An Introductory Overview of Emerging Discourses and Educational Implications

  • Michael Morawski,
  • Sebastian Wolff-Seidel

摘要

This introductory article provides a discursive overview of the forthcoming book that explores the intersection of gaming and geography. The book seeks to advance the consideration of video games as a significant geographical medium, acknowledging the role of digital spaces and worlds in shaping our experiences and perceptions. It aims to offer a comprehensive overview of current discourses within the realm of video game research, particularly focusing on geography and geography education, which remain relatively nascent fields. By transferring research questions from various geographical sub-disciplines to the context of video games, the book encourages scholars to reflect on the geographical potential of video games and their implications for education. Additionally, the book endeavors to make the concept of reflexivity within digital spaces more accessible and relevant to geographical education. Through a combination of theoretical insights, empirical evidence, and practical examples from both school and university settings, the book aims to bridge the gap between discourse and practice, enriching the pedagogical approach to geography with innovative perspectives from video game studies.