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Optimal Number of Pursuers in the Game on the 1-Skeleton of 4D Cube

  • Gafurjan Ibragimov,
  • Zahriddin Muminov

摘要

In the paper, we study pursuit and evasion differential games within a four-dimensional cube, where all the players move along the edges. The problem is to find the optimal number of pursuers in the game, to construct strategies for the pursuers in pursuit game, and evasion strategy in evasion game.