Getting Started with Unreal Engine 5
摘要
Welcome to the fascinating world of game development with UE5! In these initial seven chapters of our comprehensive series focused on the design phase of the project, we lay the groundwork for what is to be an extensive exploration of UE5’s vast capabilities. We’ll delve into its robust features and the myriad benefits they bring, setting the stage for both novices and seasoned developers alike. These first seven chapters serve as the first step in a series dedicated to the design aspects of game creation, offering a solid foundation on which to build up the knowledge. As we conclude this volume on design phase, anticipate a seamless transition in the next volume, where we will embark on the programming phase, specifically harnessing the power of C++ to bring interactive elements to life within UE 5. This chapter introducesUnreal Engine 5 (UE5), focusing on setting up the development environment. It covers the installation of UE5 and Visual Studio Community 2022, and the creation of a new UE project. The chapter provides a comprehensive guide to configuring the necessary plugins and preparing for game development, laying a foundation for utilizing UE5’s advanced features.