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Extended Lanchester–Osipov Model for Accounting Combat Units with Single Burst Effect in Strategic Computer Games

  • I. D. Laryushin,
  • Y. A. Koltochenko

摘要

Abstract

A model has been constructed that describes the confrontation between two armies, each of which simultaneously contains two types of combat units: with continuous and discrete fire. The structure of the optimal army composition, compiled as a response to the known composition of the enemy army, has been studied. To test the theory, simulations of battles were carried out in a simple strategic game—autobattler.